Every year Nintendo has some booster campaign for a selection of games.
This year's solution was to take inspiration on the switch's and phones interface to showcase those games in a fun way.
Me and the team had a blast really letting our animation muscles run loose and adding all the bells and whistles we fancied.
This year's solution was to take inspiration on the switch's and phones interface to showcase those games in a fun way.
Me and the team had a blast really letting our animation muscles run loose and adding all the bells and whistles we fancied.
The end result was such a success that a couple of months ago I was hand picked again to take this very campaign and set a rig to turn it all into a reusable template.
After some tweaking, and a lot of love it was done.
I'm particularly proud of the end result, now we can whip out a brand new campaign in just a couple hours, quite easily
I even created a manual for it, making sure all will know the full range of capabilities of this little baby of mine.
Proud mama bird indeed.
After some tweaking, and a lot of love it was done.
I'm particularly proud of the end result, now we can whip out a brand new campaign in just a couple hours, quite easily
I even created a manual for it, making sure all will know the full range of capabilities of this little baby of mine.
Proud mama bird indeed.