Every year Nintendo has some booster campaign for a selection of games.
This year's solution was to take inspiration on the switch's and phones interface to showcase those games in a fun way.
the team had a blast really letting our animation muscles run loose and adding all the bells and whistles we fancied.
This year's solution was to take inspiration on the switch's and phones interface to showcase those games in a fun way.
the team had a blast really letting our animation muscles run loose and adding all the bells and whistles we fancied.
The end result was such a success that a couple of months ago We were invited again to take this very campaign and set a rig to turn it all into a reusable template.
After some tweaking, and a lot of love it was done.
We are particularly proud of the end result, now we can whip out a brand new campaign in just a couple hours, quite easily, documentation and all.
MotionR2 being a Proud mama bird indeed.
After some tweaking, and a lot of love it was done.
We are particularly proud of the end result, now we can whip out a brand new campaign in just a couple hours, quite easily, documentation and all.
MotionR2 being a Proud mama bird indeed.